English
MyPelajar is a learning game. Accounts, progress, and matches are stored in a cloud database operated through Supabase. They are not kept only on the phone.
| Information | Where it is stored | Why the app uses it |
|---|---|---|
| Account id, username, and password | Cloud account system | Sign-in. The password is stored as an authentication secret, not as a readable copy in the game. |
| Email, or a stand-in address made from the username when no email was given | Cloud | Account identity |
| Student name, age, school, and state | Cloud for a cloud account | Profile, and locking the school year from age |
| Parent phone or email, if entered at sign-up | Account contact field | The sign-up form asks for a parent contact |
| Gold, diamonds, experience, trophies, heroes, and equipment | Cloud | Progress and rewards |
| Learning progress, daily missions, mail, settings, and inventory | Cloud | The student record |
| Battle matches and answers | Cloud | Competitive matches |
| Chat profile, messages, friend links, and message reports | Cloud | Chat and friends |
| A short list of learning-path taps | On the device | Local product notes. No third-party analytics product was found in the app. |
| Sandbox purchase receipts, if a sandbox purchase is confirmed | On the device, then a validation request | Shop purchases. Live App Store billing is not connected in the current build. |
No advertising network and no crash-reporting product were found in the current app code. The app can be used by primary-school students. Sign-up can collect age and a parent contact. Whether the app will be placed in a children’s store category is still an open product decision.
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